Sxe Wall Hack

sxe de çalışan cfg

cl_pitchspeed "225"
cl_nopred "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "1"
cl_dynamiccrosshair "1"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_gaitestimation "1"
cl_download_ingame "0"
cl_minmodels "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_upspeed "999"
cl_forwardspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0.5"
cl_aim "1"
cl_vsmoothing "0.050"
cl_showfps "1"
cl_rate "999"
cl_updaterate "101"
cl_righthand "1"
cl_vsmoothing "0.05"
cl_timeout "35"
cl_pitchup "89"
cl_pitchdown "89"
ex_maxerrordistance "0"
ex_interp "0.05"
rate "15000"

//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------

gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_dynamic "0"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_aim "1"
gl_max_size "128"
gl_alphamin "0.25"
gl_cull "1"
gl_picmip "0.75"
gl_playermip "10"
gl_round_down "9"
gl_spriteblend "0"
gl_smoothmodels "0"
gl_texsort "0"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "1"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST

//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------

model "1337"
fps_max "200"
fps_modem "0"
developer "0"
max_smokepuffs "0"
max_shells "2"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
fastsprites "0"
gamma "3"
brightness "3"
mp_decals "30"
hpk_maxsize "0"
viewsize "120"
texgamma "0"
lightgamma "0"
d_spriteskip "0"
topcolor "30"
bottomcolor "6"
default_fov "90"
joystick "0"
sv_aim "0.1"
sv_voiceenable "1"
console "1"
scr_conspeed "123456789"
scr_centertime "1.5"
scr_connectmsg "0"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_dynamic "0"
r_shadows "0"
r_mirroralpha "0"
r_drawentities "1"
r_mmx "1"
r_decals "1"
r_wateralpha "0"
r_lightmap "0"
r_traceglow "0"
r_glowshellfreq "0"
con_notifytime "4"

//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------

_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "1.00000"
loadas8bit "0.00000"
suitvolume "0.250000"
volume "0.7"
s_eax "0.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0.000000"
s_max_distance "100000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "1.0"
s_rolloff "1.0"
ambient_level "0.000"

//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------

setinfo lefthand "0.000000"
setinfo friends "0.000000"
setinfo ah "0.000000"
setinfo vgui_menus "0.000000"
setinfo _ov "1222154"
hud_classautokill "0"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "3"
hud_drawhistory_time "0.3"
hud_deathnotice_time "3"
hud_capturemouse "1"
hud_takesshots "0"
scr_conspeed "999"
scr_centertime "1.5"
con_notifytime "0"
developer "0"
contimes "2"
con_notifytime "4"
gamma "4"
brightness "3"
con_color "500 404 300"

//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------

fastsprites "0.000000"
bottomcolor "6"
topcolor "30"
model "gordon"
viewsize "120.000000"
hpk_maxsize "0"
ati_subdiv "2"
ati_npatch "1"
crosshair "1.000000"
console "1.000000"
joystick "0.000000"
graphheight "1111"
net_graph "0"
net_graphwidth "140"
net_scale "5"
net_graphpos "1"
drawradar
lambert "-2.3"
+mlook

//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------

-------------------------------

bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2;
adjust_crosshair 3;
adjust_crosshair 4"

//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "1.3"
zoom_sensitivity_ratio "1.2"

//---------------------------------------------------------
//---------------------------------------------------------
//---------------------------------------------------------

__________________________________________________ _______________________
__________________________________________________ _______________________
__________________________________________________ _______________________

// tack_time>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right
// randomized aiming

//---------------------------------------------------------
...TAIKATANUS...TAIKATANUS........TAIKATANUS...... .TAIKATANUS
//---------------------------------------------------------

//---------------------------------------------------------
...TAIKATANUS...TAIKATANUS........TAIKATANUS...... .TAIKATANUS
//---------------------------------------------------------

adjust_crosshair "0"
wait9
net_graph "3"
wait9
cl_showfps "1"
wait9
scr_conspeed "9999"
wait9
hud_centerid "1"
wait9
hud_fastswitch "1"
wait9
setinfo "vgui_menus" "0"
wait9
cl_bobcycle "0"
wait9
rate "15000"
wait9
cl_rate "999"
wait9
cl_cmdrate "101"
wait9
cl_updaterate "101"
wait9
gl_spriteblend "0"
wait9
zoom_sensitivity_ratio "1"
wait9
net_graphwitch "330"
wait9
cl_observercrosshair "0"
wait9
cl_dynamiccrasshair "1"
wait9
cl_forwardspeed "999"
wait9
cl_sidesipeed "999"
wait9
cl_backspeed "999"
wait9


bunu kopyalayıp not defterıne yapıstırın.adını siz koyun.(a.cfg)ve dosyayı cstrike dizinine atın ve oyuna girip exec a.cfg yazın tmmdır.bunu her oyuna girişinizde yazın.

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